Greetings friends and welcome back to the Collardhammer special. January is always a difficult time of the year, with it being so cold and dark outside, so I am hoping that you all have a good time with today’s post. Hopefully not in the same way the Emperor’s Children have a good time, please do not take this as permission to commit crime. Our calendar has thankfully slowed down a lot since the new year, so I’ve managed to get some gaming and some hobby in over the last few weeks. I’ve also picked up a new project for the new year.
Firstly, on the hobby side I’ve mainly been working on my Emperor’s Children:
I finished painting a unit of Flawless Blades and am about
halfway through the last unit of Tormentors for my 1k point list. Over the last
week or so however, my hobby time has been hijacked by the project I mentioned
above. I picked up a full set of the Boarding Actions terrain as a holiday gift
and assembled it in preparation for some games over last weekend. Now that I have
somewhere permanent to live, I thought it would be nice to have some way of
playing 40k at home but without taking up too much space. Boarding Actions is
perfect for this and hopefully won’t get squatted when 11th edition
comes out. Assembling the terrain was quite repetitive but straightforward
enough and still enjoyable. I am hoping to get started painting the terrain before
the next post.
| The terrain setup for the first game of boarding actions |
In the meantime, here are the models I painted over the last couple of weeks:
Flawless!
One of the main reasons to get the boarding actions terrain was to play games for our campaign. This started with some games against our Orks player over the last weekend, playing two games over the course of Sunday afternoon. I played the Pious Protectors patrol twice, taking a Canoness, a Dogmata, some Battle Sisters, Novitiates and Dominions, and some Celestian Sacresancts for the first game.
This list was good fun to play, and the game had some
dramatic moments, with my canoness using her crusade upgrades to strike down
the warboss leading the Ork Waaagh. This led to her finishing her last trial and
ascending to living saint status, so hopefully she can now be martyred at an
appropriately dramatic moment. For the second game, I swapped out the canoness
and celestians for a palatine and seraphim. This game was much tighter than the
first, with the ork beastboss charging my objective holding novitiates on the
first turn of the game. This rapidly devolved into a brawl over that objective,
with the novitiates, meltagun dominions and palatine fighting off the
beastboss, flash gitz and kommandos. My palatine killed nearly 2 full units of
flash gitz after passing an absurd number of her invulnerable saves. This game finished
very close, although I managed to pull off last minute wins in both games.
I also managed to get a game of kill team with my colleague,
unfortunately not using the boarding actions terrain. This was doubly
unfortunate as I was playing imperial navy breachers, who are specifically
designed for the terrain format. The game was against the new Deathwatch team,
and the models are really cool. At some point I will probably pick some of them
up to play in imperial agents (and kill team of course). The game was pretty
close, with some awesome plays, including my Axejack hacking down the thunder
hammer marine. Eventually, I just couldn’t do enough damage to stop the marines
tabling me and I lost the game. It was fun, and I am looking forward to playing
more kill team when the celestian insidiants come out in a couple of weekends
time.
| Somebody had to do it... |
At any rate, that’s me done for this post. I think we will
be playing some more campaign games next weekend, but otherwise I have plenty
of hobby time to get the Tormentors finished and make a start on the boarding
actions terrain. Until next time, have a great fortnight of your own hobby!
Peace and love,
Ben
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